"Hardware sales could drive over $4 of every $10 spent on AR/VR by 2020" - Digi-Capital

Spectra7's Solutions Increase Bandwidth by up to 80% for Lightweight, Ultra-thin Wearable VR Interconnects

KZero expects the Consumer Virtual Reality Market to reach $5.2 billion by 2018 and with an installed base of over 250 million(1) VR-capable game consoles, the Company believes there is a growing need to deliver differentiated VR products that will appeal to the broadest mainstream consumer base. Dual screen configurations hold the potential to set a new industry benchmark for truly immersive virtual reality by vastly reducing perceptible latency and delivering enhanced audio fidelity and video resolution.

With more than 40 vendors developing immersive HMD devices, product differentiation in the tethered VR space is essential. Dual screen VR offers an even more immersive broader field of view but requires nearly twice the bandwidth and double the cabling complexity. Moreover, early dual screen platforms require two sets of bulky and heavy cables for power, video and data to each lens. With Spectra7’s new chip's, which feature the company’s patented high-speed, active signal processing and power delivery technology, dual screen VR HMDs with a single super-thin cable and ultra-compact connector are now possible. Next generation VR interconnects built with Spectra7’s modules are capable of dual 2560 x 1440 Wide Quad High Definition (WQHD) display resolution with 4:4:4 Chroma at up to 80FPS per screen without any image degradation as a result of Luma and/or Chroma subsampling and do not require a separate external HMD power connection.

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